Skip to main content

We found 15

Showing 1 - 15

Fumes or Futures: game instructions

These instructions explain how to play the Fumes or Futures board game. (Game board and cards downloadable as separate resources). 

Fumes or Futures: game board

This board accompanies the Fumes or Futures game. Please note, this should be printed A3 size.

Fumes or Futures: game cards

These game cards accompany the Fumes or Futures game.

Fumes or Futures chatterbox

Use our Fumes or Futures chatterbox to engage your pupils and help spread awareness of climate change.  The first level of the chatterbox shows the kind of natural disasters that are happening more often because of climate change. The second level suggests actions that that can help cut carbon emissions, and the last level explains what effect taking action could have. Space (in the dotted area) has been left for you to write in one of your own ideas about an action that could help reduce carbon emissions. Space (in the striped area) has been left for you to write in what effect that action could have.

Editable flyers

Hand these flyers out around your community. You can edit them to include details about your fundraising event.

Editable flyers - Coffee for Christian Aid

Use these editable flyers to invite people to join you at your Christian Aid coffee morning.

Editable flyers - Quiz for Christian Aid

Use these editable flyers to advertise your Christian Aid fundraising quiz.

Editable flyers - Concert for Christian Aid

Use these editable flyers to invite people to your Concert for Christian Aid. 

Editable flyers - Dine for Christian Aid

Use these editable flyers to invite everyone to Dine for Christian Aid and help raise your fundraising total. 

Editable flyers - Bake for Christian Aid

Use these editable flyers to invite people to Bake for Christian Aid.

Editable flyers - Shop for Christian Aid

Use these editable flyers to invite your family, friends and community to Shop for Christian Aid. 

Trading game: introduction

Age: 13+ / Youth group (11-18) An introduction to the trading game covering how to play, who can play and the aims of the game.

Trading game: diagram of shapes

Age: 13+ / Youth group (11-18) Students will need to carefully cut out the shapes on this sheet to use as part of the trading game.

Trading game: creating new trading situations

Age: 13+ / Youth group (11-18) This sheet contains new trading situations which can be applied to the trading game to mix things up and add additional challenges.

Trading game: follow-up discussions

Age: 13+ / Youth group (11-18) Guidelines for encouraging follow-up discussion after playing the trading game.