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Stories of change: case studies from GEOP Ghana, April 2019

Stories of change from Ghana, where our EU-funded GEOP project is helping people with disabilities access training, get jobs and set up their own businesses.  Project background Growing Economic Opportunities for Sustainable Development project (GEOP) is a three-year, EU-funded project that aims to foster strong partnerships between civil society and local authorities, to promote local job creation, revenue mobilisation and expansion of economic activities. The project is implemented in the Ellembelle District, Western Region, and Ayawaso East Municipal Assembly and Ablekuma South sub-metros of the Accra Metropolitan Assembly, Ghana. Find out more about GEOP here.

Community Health for All: case studies from around the world

Poor and marginalised people are most vulnerable to the risk of ill health, and least able to face its costs and impacts.

The chocolate trade: follow-up discussion

As with most simulation games, the follow-up discussion is in some ways the most important part and should not be left out. Use the following questions to start the discussion and to help clarify what has been learnt from the chocolate trade game.

The chocolate trade: cocoa in Ghana

Said to be the producer of the world’s finest cocoa, Ghana relies heavily on this commodity, which is its second most important export after gold. Find out more about Ghana and fair-trade chocolate.

The chocolate trade: role play

Your pupils can take on the role of a big chocolate company, a supermarket, a shopper, a journalist, cocoa farmers or a fair-trade chocolate company in this role-play activity. 

The chocolate trade game activity sheet

This activity highlights the fact that the major cocoa-producing countries are in the poorer South and the major chocolate-producing countries are in the richer North.

The chocolate trade game instructions

This simulation game looks at the experiences of Ghanaian cocoa farmers in the cocoa trading chain.

Trading game: introduction

Age: 13+ / Youth group (11-18) An introduction to the trading game covering how to play, who can play and the aims of the game.

Trading game: teacher's intructions

Instructions and guidance for teachers and leaders running the trading game.

Trading game: diagram of shapes

Age: 13+ / Youth group (11-18) Students will need to carefully cut out the shapes on this sheet to use as part of the trading game.

Trading game: creating new trading situations

Age: 13+ / Youth group (11-18) This sheet contains new trading situations which can be applied to the trading game to mix things up and add additional challenges.

Trading game: follow-up discussions

Age: 13+ / Youth group (11-18) Guidelines for encouraging follow-up discussion after playing the trading game.