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LPRR: action learning research

In order for productive learning to occur within the context of this project, monitoring practices must be robust and go beyond collecting data against indicators. This is especially important within a resilience context, as the pre-emptive baseline measurement that is usually used for measuring progress/success is not desirable here. Instead, an ‘outcome harvesting’ approach is more practical, as it does not measure progress towards predetermined outcomes or objectives, but rather collects evidence of what has been achieved, and works backward to determine whether and how the project or intervention contributed to the change. Within the LPRR project there is a need for rigorous evaluation, which balances accountability and learning. Given the ever-evolving evidence base of ‘what works under what conditions’ coupled with the need to demonstrate quality, impactful programming in both upwards and downwards accountability, these types of robust evaluations are essential. In order to ensure learning and accountability are achieved through evaluations, they must be well-planned and budgeted for. This is where the role of the learning strand comes in; by recognising that learning is essential at the outset, it enables it to be included within the design of the project.

Safe Place Ludo: instructions - Welsh

Age: 7-11 / 11-14 Subject areas: Citizenship, Geography, Religious Education CYFARWYDDIADAU (i fynd efo’r gêm fwrdd Lle Diogel). Mae’r gêm Ludo Lle Diogel yn delio efo rhai materion difrifol a phwysig yr argyfwng ffoaduriaid. Mae wedi ei greu er mwyn helpu plant a phobl ifanc i ddeall y storïau am ffoaduriaid sy’n cyflawni teithiau peryglus.

Safe Place Ludo: board for the game

Age: 7-11 / 11-14 Subject areas: Citizenship, Geography, Religious Education This board accompanies the Safe Place Ludo game. Please note, this should be printed A3 size.

Safe Place Ludo: board for the game - Welsh

Age: 7-11 / 11-14 Subject areas: Citizenship, Geography, Religious Education This board accompanies the Safe Place Ludo game. Please note, this should be printed A3 size.

Safe Place Ludo: cards for game

Age: 7-11 / 11-14 Subject areas: Citizenship, Geography, Religious Education These chance cards accompany the Safe Place Ludo game. Please note, these should be printed double-sided.

Safe Place Ludo: cards for game - Welsh

Age: 7-11 / 11-14 Subject areas: Citizenship, Geography, Religious Education These Welsh language chance cards accompany the Safe Place Ludo game. Please note, these should be printed double-sided.

Safe Place Ludo: instructions

Age: 7-11 / 11-14 Subject areas: Citizenship, Geography, Religious Education These instructions are for teachers planning to use the Safe Place Ludo game. The Safe Place Ludo game deals with some of the serious and important issues raised by the refugee crisis. It is designed to be used as a tool to help children and young people engage with the stories of refugees and the difficult journeys that they make.